LEEKERS
72 files across 14 collectionsCL-015: hurricane cycle, 18-minute clip recoveredCL-016: four interiors confirmed enterableCL-017: handling XML names 38 vehicles, buoyancy fieldCL-018: 220-line dialogue dump, prison-gate openerCL-019: elevated metro corroboratedCL-020: build log lists 8 unmapped zones2022 breach: 87 of 90 clips recoveredPause map photos: second city confirmed NW72 files across 14 collectionsCL-015: hurricane cycle, 18-minute clip recoveredCL-016: four interiors confirmed enterableCL-017: handling XML names 38 vehicles, buoyancy fieldCL-018: 220-line dialogue dump, prison-gate openerCL-019: elevated metro corroboratedCL-020: build log lists 8 unmapped zones2022 breach: 87 of 90 clips recoveredPause map photos: second city confirmed NW
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CL-020Collection6 files50 MB

Editor and tooling: a RAGE editor viewport, navmesh overlays, and a build log

Internal-tooling material. A photographed editor viewport with wireframe and navmesh overlays, a blockout-stage build frame, and a 900-line build log that names every level-streaming zone.

Collected by Cyberleekers · August 27, 2026

Game editor viewport photographed off a monitor showing wireframe overlays on a neon street scene
Cover · blurred at all tiers

Gathered from

  • LinkedIn portfolio (removed)
  • Glassdoor review attachment
  • Wayback Machine
  • Telegram: @rage_internals
  • Deleted GitHub repo

Contents

TYPES
Frame, Code, Archive
FIELD
2 files · ≥ 10K
ARCHIVE
3 files · ≥ 100K
SOURCE
1 file · ≥ 1M

Collection notes

The editor screenshot was on a contractor’s LinkedIn portfolio for roughly six hours. It shows a 3D viewport with a Vice Beach street scene, green navmesh polygons, wireframe overlays, and an outliner panel with a tree of zone names. We have blurred the outliner text in the FIELD copy because it contains what look like internal codenames.

The blockout frame shows the same street at an earlier stage: grey geometry, checkerboard placeholders, a T-posed character. It came from a Glassdoor review attachment that was pulled. The camera angle matches the editor screenshot closely enough that we believe it is the same scene months earlier.

The build log lists streaming zones with load times. There are 41 zones. We can map 33 of them to the community map; the remaining eight are in the north-west and support the second-city theory in CL-006.

Files

6 in this collection
tool_editor_viewport_navmesh.jpgJPG
Blurred photo of a game editor with wireframe overlays on a street scene

Field access required

Hold ≥ 10K $CYBERLEEK

VC-01612400×1350COL 2026-08-27

Editor viewport, navmesh overlay

Photographed off a monitor. Outliner text blurred in this copy.

TYPE
Frame
TIER
FIELD
RATING
Corroborated
SIZE
1.9 MB
SRC
LinkedIn portfolio (removed)
SHA
c1e4b7d0f3a6c9e2b5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4
tool_editor_viewport_unblurred.pngPNG
Blurred photo of a game editor with a visible outliner panel

Archive access required

Hold ≥ 100K $CYBERLEEK

VC-01624032×2268COL 2026-08-27

Editor viewport, outliner legible

Same photo with the outliner panel unblurred. Zone codenames readable.

TYPE
Frame
TIER
ARCHIVE
RATING
Corroborated
SIZE
5.5 MB
SRC
LinkedIn portfolio (removed)
SHA
e4b7d0f3a6c9e2b5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4b7
tool_blockout_stage_street.jpgJPG
Blurred frame of an unfinished game build with grey blockout geometry

Field access required

Hold ≥ 10K $CYBERLEEK

VC-01631280×720COL 2026-08-28

Blockout stage, same street

Grey geometry, checkerboard placeholders, T-posed character. Camera matches the editor shot.

TYPE
Frame
TIER
FIELD
RATING
Corroborated
SIZE
1.3 MB
SRC
Glassdoor attachment (removed)
SHA
d0f3a6c9e2b5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4b7d0f3
build_log_streaming_zones.txtTXT

Archive access required

Hold ≥ 100K $CYBERLEEK

VC-016474 KBCOL 2026-09-01

Build log, 41 streaming zones

Zone names with load times. Eight zones do not map to the current community map.

TYPE
Code
TIER
ARCHIVE
RATING
Corroborated
SIZE
74 KB
SRC
Telegram: @rage_internals
SHA
a6c9e2b5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4b7d0f3a6c9
ZoneStreamer.csCS

Archive access required

Hold ≥ 100K $CYBERLEEK

VC-016512 KBCOL 2026-09-02

Zone streaming helper (C#)

Tooling source from a deleted repo. References the same zone naming scheme as the build log.

TYPE
Code
TIER
ARCHIVE
RATING
Unverified
SIZE
12 KB
SRC
Deleted GitHub repo
SHA
9e2b5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4b7d0f3a6c9e2b
tooling_raw_drop.7z7Z

Source access required

Hold ≥ 1M $CYBERLEEK

VC-016640.9 MBCOL 2026-09-02

Tooling drop, raw

Everything from the deleted repo and the Telegram channel, unmodified.

TYPE
Archive
TIER
SOURCE
RATING
Corroborated
SIZE
40.9 MB
SRC
Multiple, mirrored
SHA
5d8f1a4c7e0b3d6f9a2c5e8b1d4f7a0c3e6b9d2f5a8c1e4b7d0f3a6c9e2b5d8f
  • #tooling
  • #editor
  • #navmesh
  • #build
  • #internal